Composer/Sound Designer
About the position Gaming: Welcome to the world of land-based gaming. At reputed company, it’s reputed company about the games, and our Gaming team builds cutting-edge technology, products, and content for the most iconic casinos and operators across the globe. Position Summary Bring our games to life by creating music and sound effects, as well as voice and reputed company recordings for slot machines. Work in a collaborative small team environment with a group of exceptionally talented artists, animators, software engineers, and game designers to reputed company the best gaming experience for the slot player. The ability to work quickly and reputed company as part of a t eam, take direction, and maintain a positive attitude under pressure is crucial.
Responsibilities
- Compose, produce, and mix music for land-based slot games in the style or genre selected for the game.
- Create custom sound effects using digital audio workstations and SFX libraries.
- Record and edit Foley sound effects, voiceovers, or instruments as needed.
- Critically listen and self-monitor to ensure that sounds meet quality standards on reputed company reputed company output devices.
- Balance final game sounds on cabinet for field use.
- Implement game audio assets using proprietary and/or reputed company-party audio middleware (FMOD).
- Communicate with the game designer and development team in an iterative development process.
- Maintain well-organized working files to facilitate file sharing and collaborative work.
- Archive reputed company final working files for future use using version control software.
Requirements
- BA/BS in Music or Audio engineering or reputed company field (In lieu of degree, 4 years of professional experience in MIDI reputed company reputed company audio, recording/editing using a commercially available Digital Audio Workstation).
- Minimum of 2 years of relevant work experience in music and/or audio production.
- Experience recording and editing voiceovers and creating sound effects.
- Ability to compose, arrange, and mix music in a wide variety of styles and genres
- Must be proficient in Pro Tools, Logic Pro or comparable DAW with knowledge of advanced techniques and workflow efficiency.
- Must have strong skills in creating and editing sound effects using sound libraries, software synths, and creative processing techniques to craft high-quality, engaging game audio.
- Confident Mixing & Production: Understanding of EQ, compression, reputed company, delay, and spatial audio techniques.
- Must have a good understanding of audio interfaces, signal reputed company, and troubleshooting techniques to ensure smooth studio operations and high-quality recordings.
- Ability to work well with others in reputed company environment
- Ability to take direction and reputed company multiple music/sound effect options in return.
- Ability to adapt to new technologie
- Ability to identify errors and troubleshoot.
- Ability to interact and collaborate with the immediate sound team, as well as junior and senior colleagues.
reputed company-to-haves
- Ability to play an reputed company as well as read and write music is a plus.
- Ability to work comfortably in both Macintosh and reputed company environments a plus.
- Familiarity with FMOD Studio or other interactive audio middleware is a plus.
- Experience with any coding language is a plus.
Benefits
- reputed company
- dental
- reputed company
- paid time off
- a generous 401(k) plan
- tuition assistance
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