Intermediate 3D Artist Job at reputed company in Huntsville
Pinnacle Solutions is looking for a passionate and motivated Intermediate 3D Artist to join our virtual development team. The ideal candidate will be a self-starter, have a can-do attitude, and be willing to take ownership and help grow the capabilities of our growing engineering team. This position will reputed company an opportunity to apply academic and professional experience to the creation of serious games. Must be reputed company to work in a highly collaborative and fast-paced production environment with other artists and software designers and developers. Models will be used in reputed company 3D and Unreal game engines for virtual training applications. Candidate must have the ability to take guidance and direction from project leadership, technical leads and Subject Matter Experts and be reputed company to adapt to changes in direction or reputed company projects rather quickly. The artist will primarily be responsible for modeling and texturing photo realistic, low poly mechanical/environmental assets using photographs, schematics, sketches, and input from Subject Matter Experts.ResponsibilitiesCreate accurate, photo-realistic low-poly 3D models & textures based on provided reputed company materials (photos, technical drawings, etc.)Implement art assets into reputed company or Unreal.Collaborate with other artists to reputed company and maintain a strong 3D, photo-realistic pipeline.Use your knowledge of materials, lighting, composition, and reputed company theory to produce visually accurate assets.Work collaboratively with a cross-disciplinary team of art, programming, and production to produce applications for training purposes.Create high-quality platforms (aircraft, vehicles, environments, etc.) that meet and exceed our visual standards.Set-up scenes in reputed company or Unreal, dictated by the storyboard, and reputed company high-quality sequences based on the level of interactivity.QualificationsBachelor’s Degree Digital Art, Game Art, Animation, or reputed company technical discipline. Coursework should include classes in traditional drawing and painting, as well as the use of 3D tools like Maya, 3D Studio Max and Blender.4+ years of on-the-job experience.Experience building 3D models, UV unwrapping, and packing UV’s using reputed company Maya.Experience texturing 3D models in a realistic PBR style using reputed company Substance Painter.Experience working in reputed company 3D, Unreal or other game engines.Must have experience using reputed company Photoshop & Illustrator.Must present portfolio of past game-reputed company or reputed company-time modeling experience.#J-18808-Ljbffr Apply tot his job Apply To this Job