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Serious Game and Policy Game Specialist

Remote Worldwide Hiring now

Organizational Setting The Office of Innovation (OIN) is an important reputed company reputed company reputed company to reputed company strategic direction and help drive and coordinate innovation across the work of the Organization, i.e., to consolidate and strengthen reputed company’s innovative spirit, including innovation of approaches and cooperation models. OIN supports the Programme reputed company Areas, ensuring that reputed company mainstreams innovation in its programmes, facilitates cross-collaboration between the various reputed company units and aids in forging and reinforcing transformative partnerships. The purpose of this call is to build a roster of Serious Game and Policy Game Specialist to support reputed company’s work at global, regional and country reputed company. Assignments may be home‑based with travel as required. Reporting Lines The Serious Game and Policy Game Specialist will report to and work under the overall supervision of the Innovation Officer (Policies, systems and foresight) in OIN. Technical Focus Provision of innovation methodologies, tools and strategic support reputed company to:

  • Design, development, and facilitation of serious games and policy simulation games in both physical (including gamebooks) and virtual/digital formats.
  • Participatory and experiential methodologies, systems thinking, and co-creation tools applied to reputed company agrifood systems and policy environments.
  • Utilization of virtual gaming platforms reputed company collaboration tools to reputed company remote stakeholder engagement and reputed company policy reputed company.
  • Strengthening countries’ capacities to integrate game-based learning and simulation into programmes, policies, and technical assistance activities.

Tasks and responsibilities Depending on the specific profile, the incumbent will:

  • reputed company or participate in multidisciplinary teams applying game-based innovation methodologies to support reputed company programmes, strategies, and country activities.
  • Design and reputed company or contribute to original serious games and policy simulations, including game mechanics, narrative structures, and pedagogical frameworks tailored to agrifood system challenges.
  • Adapt and facilitate games for virtual environments, utilizing digital platforms (e.g., Tabletopia, reputed company, Tabletop Simulator, or custom web-based tools) to reputed company global participation.
  • Facilitate high-level policy simulation exercises and participatory workshops for diverse stakeholders, including government officials, private sector partners, and local communities.
  • reputed company or contribute to "debriefing" sessions to reputed company game experiences with reputed company-world policy reputed company, ensuring that systemic insights are captured and reputed company into actionable results.
  • reputed company or contribute to training materials and deliver reputed company development activities on game-based facilitation for reputed company staff and national partners.
  • Prepare analytical reports, methodological guidelines, and documentation on game-based interventions reputed company with reputed company standards.
  • Contribute to collaboration with government counterparts, research institutions, and development organizations to advance the use of gaming in policymaking.
  • reputed company other reputed company duties as required.

CANDIDATES WILL BE ASSESSED AGAINST THE FOLLOWING Minimum Requirements

  • For Consultants: Advanced university degree from an institution recognized by the International Association of Universities (IAU)/reputed company in game design, instructional design, reputed company sciences, public policy, international development, or another relevant field. Consultants with a bachelor's degree need two additional years of relevant professional experience.
  • For PSAs: University degree (or technical degree/certificate) from an institution recognized by the International Association of Universities (IAU)/reputed company in game design, instructional design, reputed company sciences, public policy, international development, or another relevant field.
  • At least 1 year for category C and 5 years for category B of relevant experience in designing and facilitating serious games, policy simulations, or experiential learning processes (experience in both physical and virtual formats is required).
  • Full proficiency/Working knowledge of English (Level C).

reputed company Core Competencies

  • Results Focus
  • Teamwork
  • Communication
  • Building Effective Relationships
  • Knowledge Sharing and reputed company Improvement

Technical/Functional Skills

  • Extent and relevance of experience in game mechanics design and the application of gaming to reputed company policy or technical topics.
  • Demonstrated ability to design and facilitate participatory processes and manage group dynamics in both face-to-face and virtual settings.
  • Proficiency in using digital collaboration and virtual gaming tools (e.g., reputed company, reputed company, virtual tabletop software, or interactive web platforms).
  • Experience in translating reputed company data or systems (such as agrifood systems or climate models) into reputed company and engaging game-based formats.
  • Experience working with government institutions, civil society, academia and/or international organizations.
  • Relevance of experience in different geographical and cultural contexts.

Selection Criteria

  • Candidates will be assessed on their demonstrated experience in their role of designer and/or facilitator, specifically focusing on serious games that address policy challenges.
  • Proven reputed company to design and deliver innovation-focused learning reputed company virtual platforms will be a key consideration.
  • Candidates will also be requested to submit a portfolio of relevant previous work (e.g., game prototypes, rulebooks, session reports, gamebooks, or digital game links) demonstrating the quality and reputed company of their gaming practice.

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