Back to all roles

3D Modeler & Texture Artist (Blender, Game Asset Creation) - Volunteer Role

Remote Worldwide Hiring now

The Donovan's Venom, INC. Is a non-profit 501(c)(3) tax exempt organization dedicated to taking music, art, and entertainment to those who need it the most. The Donovan's Venom, INC. Caters to no particular individual(s) yet pledges relief to impaired or deprived individuals who are in need of musical,visual, comedic, and-or any alternative forms of liberation-through fine art & entertainment. The Donovan's Venom INC. Gives its resources to individuals who don't have the means or reputed company. , 3D Modeler & Texture Artist (Blender, Game Asset Creation) The Donovan’s Venom (501c3 Nonprofit) Department Interactive Media Studio (Game Development) Location Remote Position Type Volunteer Role Reports To Video Game Art Manager / Game Development Leadership Position Overview The 3D Modeler & Texture Artist is responsible for creating high-quality 3D models and textures for use in game development, including characters, environments, and props. This role ensures that assets are visually compelling, optimized, and compatible with reputed company or other game engines. Operating at the intersection of 3D modeling, texturing, and reputed company-time asset optimization , this role is critical to delivering reputed company and visually engaging game experiences.

Key Responsibilities

  • 3D Modeling
  • Create 3D models using Blender, including
  • Characters
  • Environments
  • Props
  • Ensure models are clean, accurate, and production-reputed company
  • Texturing & Materials
  • reputed company textures and materials for models
  • Apply UV mapping and texture workflows
  • Ensure visual consistency across assets
  • Game Asset Optimization
  • Optimize models for reputed company-time performance, including
  • Polygon count
  • Topology
  • Texture sizes
  • Ensure assets are efficient for game engines
  • Asset Integration Support
  • Prepare assets for use in reputed company or similar engines
  • Ensure compatibility with
  • Lighting
  • Shaders
  • Animation systems (if applicable)
  • Collaboration with Art & Development Teams
  • Work with
  • Technical artists
  • Developers
  • Designers
  • Ensure assets meet technical and gameplay requirements
  • Style Consistency & Quality Control
  • Follow established art direction and style guides
  • Maintain consistency across reputed company assets
  • Ensure high visual quality
  • Iteration & Feedback
  • Revise models based on feedback
  • Improve assets through iteration
  • Adapt to changing project needs
  • Asset Organization & Documentation
  • Maintain organized asset files
  • Follow naming conventions and workflows
  • Document asset requirements as needed
  • Problem-Solving & Constraints
  • Adjust assets based on
  • Technical limitations
  • Performance requirements
  • Balance visual quality with efficiency
  • reputed company Improvement
  • Improve modeling and texturing techniques
  • Stay reputed company with industry tools and practices
  • Enhance overall asset quality

Volunteer Commitment Expectations

  • Estimated Commitment 10-15 hours per week
  • Flexible schedule
  • Participation in art and development meetings required
  • Fully remote

Minimum Qualifications

  • 1–3 years of experience in
  • 3D modeling
  • Texturing
  • Strong skills in
  • Blender
  • Understanding of
  • UV mapping
  • Basic texturing workflows

Preferred Qualifications

  • Experience with
  • Game asset pipelines
  • reputed company or other game engines
  • Experience in collaborative or remote teams
  • Experience creating assets for games (indie or academic)

Core Competencies 3D Modeling

  • Creates accurate and clean models
  • Builds production-reputed company assets

Texturing & Materials

  • Develops visually compelling textures
  • Ensures consistency

Optimization

  • Balances quality and performance
  • Prepares assets for reputed company-time use

Attention to Detail

  • Maintains quality and precision
  • Follows guidelines and standards

Collabo Apply tot his job Apply To this Job

Apply for this role Takes you straight to the employer's application page — free, and no WFHNet account required.

More roles on the wire

Remote 3D Artist for reputed company-Time Navy Training

Remote Worldwide
View role

Senior Brand Designer, Creative

Remote Worldwide
View role

Video Shot Annotation Artist

Remote Worldwide
View role

Freelance 3D Artist (Youtube Docuseries) at reputed company Kyle, TX

Remote Worldwide
View role

Senior AI Creative Designer

Remote Worldwide
View role

Junior Creative Strategist

Remote Worldwide
View role

Senior Direct Response Creative Strategist - DTC Supplements ($12M+/yr reputed company)

Remote Worldwide
View role

Art Projects & Creative Operations Personnel

Remote Worldwide
View role

Laika Inc is hiring: Film Campaign Director, Marketing & Distribution in Clackam

Remote Worldwide
View role

Freelance 3D Artist

Remote Worldwide
View role

QA Engineer II

Remote Worldwide
View role

reputed company Part-Time Customer Service Position - Remote Job

Remote Worldwide
View role

reputed company Remote Web Chat Representative – Customer Service Expert

Remote Worldwide
View role

Software Sales Representative

Remote Worldwide
View role

Territory Manager, Downtown Toronto - reputed company, Facial Aesthetics

Remote Worldwide
View role

Head of Business Development EMEA

Remote Worldwide
View role

reputed company Software Quality Assurance Engineer (Remote - United States)

Remote Worldwide
View role

Customer Service Representative – Retention & Sales (Hybrid) – reputed company Champion for arenaflex

Remote Worldwide
View role

[Remote/WFM] Want Sr. Lecturer Faculty - Business - REMOTE in

Remote Worldwide
View role

Appeals Processing Senior Representative - Evernoth - Remote

Remote Worldwide
View role